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Archive for April 2010

Fresh sheets!

The first part of Fourth Draft is still being compiled. But as a little treat, here is the first (very rough) draft of the character sheet! It’s extremely simple. There are two reasons for this: This version is only meant to be functional, not pretty, so dazzling decorations are not yet part of the equation, aaand… it really is a simple sheet! Unlike many other RPGs, GEARS works around a very simple character design concept put forth since First Draft, and a few tweaks made it even simpler. As a result, anything character related (technical stuff, not the fictional background stories some players choose to write! And not really equipment lists either… sorry) can be placed into one streamlined row! The character sheet, really, is nothing but a coloumn of these, every row just the same. And you can do anything with it!

So here it is, the first version of the GEARS character sheet:

Processing…

The first transfer and assembly of files is now officially underways. Roughly one half of the material for Fourth Draft has been ported into a rough draft file and is now being given basic layout. That’s 75K words, roughly 100 pages of pure text, with another 25K words coming very soon (the Ability List being a big part of that). That’s all just the first part of Fourth Draft, making up around 70% of the wordcount of the finished version. The rest is in the works, with complete setting outlines and content creation tools and ready-made content being written bit by bit.

The readable edition of this first part should be available in less than a week.

Leading the Blind… 2

The silence since last entry is due to me having been abroad. The upcoming blind playtest is still being arranged, since it is, as mentioned, becoming harder and harder to find new players completely inexperienced with GEARS; we are running out of blind testers. But things are moving in the right direction, so it is mainly a matter of time now.

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